Historic reconstructions

  • Euroregion VR booth gets repeated visits at Brussels Summit

    Euroregion VR booth gets repeated visits at Brussels Summit

    An interactive walk in VR through the historic reconstruction of the Koński Kierat market in Szczecin, the capital of Western Pomerania.

  • Gamified tourist exploration with rewards

    Gamified tourist exploration with rewards

    In the age of technology, travel and tourism have evolved beyond guidebooks and maps. Today, travelers seek unique and immersive experiences that go beyond the ordinary.

  • Academy of Art’s Historic Reconstruction Drives 40-Minute Queues

    Academy of Art’s Historic Reconstruction Drives 40-Minute Queues

    We came up with the idea of creating a 3D reconstruction of the Horse Market, where the main building of the Academy is located. Our artists took the datum and construction grids from the 1588 Braun and Hogenberg depiction of Stettin and recreated the look of the place in the Unreal Engine. Then it was…

  • Museum Exhibition increases footfall and visitor engagement

    Museum Exhibition increases footfall and visitor engagement

    In 2022, the National Museum in Szczecin, Poland, launched an Oculus Quest-based exhibition about the first Maritime Museum in prewar Poland. The exhibition is still running, it uses 360-degree animations and 3D reconstructions in Unreal Engine to create an immersive and interactive experience for visitors. Here’s how it was planned, executed and results it brought. 

  • Fulldome player

    Fulldome player

    Run your fulldome show without professional knowledge or robust cockpits. Our system can be controlled by the non-techies with a simple gamepad.

  • Historic Museum of Krakow hits headlines with mobile time machine app

    Historic Museum of Krakow hits headlines with mobile time machine app

    Move tourists back in time The Historical Museum of Krakow had amazing 3D models of medieval Krakow made in Sketchup, which were used for presentation in the rooms on TV screens. The most difficult thing was to translate it into tourist mobile devices and to lift it outside the walls of the museum for a…